Development of Augmented Reality-based Interactive Learning Media to Increase Interest in Environmental Education

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Keywords:

Assemblr EDU, interactive learning media; interest in learning mobile Augmented Reality

Abstract

Purpose This study aimed to determine the effect of interactive learning media based on Augmented Reality through the Assemblr EDU application on increasing fourth-grade students' interest in environmental education in the material plants parts and their functions. Methodology This R&D approach was used to conduct this research study. The sample of this study comprised 100 Grade-IV students in Pondok Aren District, Province of Banten, Indonesia. This study used a one-group pretest-posttest experimental research technique. The research instrument was a pretest and posttest questionnaire. The data analysis carried out in this study was inferential analysis with the t-test. Findings The study concluded that the use of interactive learning media based on Augmented Reality through the Assemblr EDU application positively impacted students' interest in environmental education. Implications to Research and Practice This research can contribute to the school by increasing student attentiveness to be engaged in environmental education so that the students can assimilate the teaching material constructively.

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Published

2023-12-10